π Overview
The Buffer function allows you to create new geometry for an overlay based on an existing object.
The object can be on the overlay, the basemap, or drawn during the process.
Buffers are useful for spatial analysis or creating overlay data features.
A buffer is generated by drawing a line in parallel to, or at a fixed distance from, the original polyline or polygon.
π§ Understanding Buffers
Polyline Buffer β Looks like a βsausageβ with circles at both ends.
Polygon Buffer β Resembles the polygon shape.
Positive offset β Buffer is larger than the original polygon.
Negative offset β Buffer is inside the original polygon.
β Adding a Buffer to an Overlay
1οΈβ£ Start the Buffer Tool
Click Add > Buffer.
Menu options will grey out, and Abort / Confirm toolbar buttons activate.
Right-click to open the popup menu for buffer creation tools.
2οΈβ£ Option A β Create a New Feature Using a Buffer
While in Add Buffer mode, draw the object to buffer (e.g., a polyline down a roadβs centre).
Press F4 or right-click > Finish.
Enter the buffer offset in the Specify Offset dialog (e.g.,
20meach side).The buffer is created as a new overlay feature, ready for attribute entry.
3οΈβ£ Option B β Buffer an Existing Overlay Feature
Useful for safe zones or catchment areas.
Snap to the existing polygon/polyline/point via right-click > Snap.
Tick Include all of polygon if needed.
Finish drawing, enter the offset, and a precise buffer will be created around the geometry.
π Negative Buffers
Specify a negative offset (e.g.,
-10) to create a buffer inside the polygon.May result in multiple internal buffer geometries if the original shape is irregular.
Holes inside polygons are respected for internal buffers.
πΌ Examples
π Example 1 β 50m Outside a Site Boundary
Add Menu > Buffer.
Click polygon > Right-click > Snap.
Tick Include all of polygon.
Finish drawing (F4).
Enter offset
50m.Confirm β Complete data form β Save.
Click the Confirm button to take you to the overlay data form to complete the text record for the new feature, then Save in the normal way.
π Example 2 β Inside Polygon at Least 15m from Boundary
Same steps as Example 1.
Enter offset
-15.Buffer shows the internal safe zone.
β οΈ If the offset is too large, no buffer will be created.
β οΈ Multiple geometries may result from irregular shapes.
π Additional Notes
Buffers can be created from points, lines, or polygons.
Snapping is recommended for precision.
Add Buffer uses the line geometry of the polygonβs outline.
Holes in polygons cannot be auto-buffered directly but are honoured when creating from overlay polygons.
β‘ Performance Considerations
Buffering is processor-intensive.
Large polygons or offsets (>1000m) take longer to process.
Example: Largest polygon + 2500m offset = ~45 seconds.
Suggested: Use one CPU core to keep working while buffering.
Large buffers can sometimes be approximated more simply (e.g., buffer a central point with a circle).
Comments
0 comments
Article is closed for comments.